2/10/2019 0 Comments Rhino Environment Files DownloadBefore you can showcase your 3D designs, you need renders of your work that really pop. Learn how to render with Rhino and V-Ray in this course, which includes three fun sample projects: a penguin with glasses, a retro TV frame, and a funky birdhouse. First, author Dave Schultze shows how to install V-Ray and demystifies 3D concepts such as global illumination and raytrace rendering. He demonstrates techniques for rendering quickly with both Rhino's built-in rendering and V-Ray, and explains how to customize materials, enhance them with texture mapping, and add realistic surface textures using bump and displacement maps. Along the way, Dave shares insider tips and tricks on rendering, while showing how to get the right lighting for your scene, use color correction tools, and render with the V-Ray frame buffer. Instructor •. Import Environment from File. Imports environments from a saved Rhino.renv file. Basic Environment. They can also be saved to files and shared across models. Dave Schultze is an industrial designer and notorious 3D geek. As an industrial designer, he has developed products for Microsoft, LG, Umbra, and Hasbro. He has won multiple industrial design awards and his work has been recognized in media coverage worldwide. Most recently, his 'Philco PC' concept computer was featured in more than 20 magazines. Dave is a dedicated educator who has taught a 3D visualization class at Otis College of Art and Design in Los Angeles for the last 10 years. In recognition of his unique design, technical, and communication skills, Dave has been contracted by Fortune 500 manufacturers to inspire their staff and train them in the latest 3D tools. Aubin course • 4h 26m 34s • 2,996 viewers • Course Transcript Next up, we explore environmental lighting, which used to be an advanced topic, but now is very easy to use. So previously, we had set the environment lighting and the background, to use black and white colors. By now replacing these solid colors with an image, we can simulate a more complicated and dynamic environment. Just a heads up we're going to be using some different backdrops. You'll note in the top view I'm just got a round floor and that's so we can see some of the effects in the background without it being blocked by the wall. Okay let's launch our B Ray options. Click it on the O button and we're going to go to environment. So this is the defaults we've been working with, for the majority of this class. So the GI Skylight. As you might remember, is just an imaginary dome and it's casting, kind of a diffuse even lighting from everywhere. In conjunction, we have a background which is black, so anything that's reflective we'll see that, looking outwards from the camera, but • Practice while you learn with exercise files. Watch this course anytime, anywhere. Course Contents • Introduction Introduction • • • • 1. ![]() System Setup and Tour 1. System Setup and Tour • • • • • • 2. Terminology and Strategy 2. Terminology and Strategy • • • • • 3. V-Ray Express and Studio Tips 3. V-Ray Express and Studio Tips • • • • • • 4. Material Editor Introduction 4. Material Editor Introduction • • • • • 5. Material Design and Theory 5. Material Design and Theory • • • • • 6. Using the V-Ray Options Editor 6. Using the V-Ray Options Editor • • • • • 7. Using the V-Ray Frame Buffer and Color Corrections 7. Using the V-Ray Frame Buffer and Color Corrections • • • Conclusion Conclusion •. 0.7Mb download As always, a work-in-progress. Changes often. Evolved from my original V1.1 workspace arrangement, now with V4 icons.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |